As the title, I'm working on a reaction/skill-based PvP game where players try to survive as long as possible, and the last person standing wins everyone else's bets.
Matches are 2-4 players, so max payout multiplier is 4x.
I'd love to share what I've got so far, and if you're into this kind of game, let me know what features/mechanics you'd be most interested in. Thank You!
You can observe MMORPG games I recommend one that contains many ideas for your idea, Albion Online.
In 2025, MMORPG.com named it Game of the Year, set in fantasy, and you can dress however you like to wear the weapons you like best, fitting different pieces of equipment based on your skills.
It's interesting to customize your skills based on the items you wear, so you always make the PVP different and very dynamic.
So in this case it will be the player's skills that will determine the winner, it is not to those who wear the coolest or paid armor, but those who make good use of their moves.
Try it and maybe try the arena mode, where a group of 5 players must play a specific role to get the victory, from the curator, to the tank to the DPS ranged or wizard, in short it's worth trying, you'll have really great ideas.
PS. If you can develop a game like this I would like to be among the testers (think of me).