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Lucko
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September 06, 2013, 07:56:19 PM |
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I did read ASIC readme but I can't figure out from it. If I install Linux and put BFGMiner on. Can I change pools for a blade as simple as for other devices? And if a pool has a different username is not a problem since it is not the blade username and password but BFGMiner right?
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Luke-Jr (OP)
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September 06, 2013, 08:01:57 PM |
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I did read ASIC readme but I can't figure out from it. If I install Linux and put BFGMiner on. Can I change pools for a blade as simple as for other devices? And if a pool has a different username is not a problem since it is not the blade username and password but BFGMiner right?
When blades are configured to use BFGMiner, they work pretty much like any other device. So yes, you can change pools, etc just fine.
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noncecents
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September 06, 2013, 08:07:03 PM |
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On Windows it seems bfgminer doesn't know the difference between a problem with user access privileges and a device not responding/device sending back bad data due to a low power condition.
The error doesn't make sense on Windows since there's no user privileges restriction on non-storage USB devices.
I tested this by using a USB2.0 powered hub that doesn't provide enough power to operate Block Erupters and a USB3.0 hub that provides adequate power.
With the USB2.0 hub that did not provide enough power, when more than 2 block erupters were plugged in an error was reported by bfgminer on startup:
"Do not have user privileges required to open \\.\COMxx"
...where "xx" is a port number.
When I plugged the devices into a USB3.0 hub that provided adequate power for all the devices the error went away.
I was able to replicate this consistently by switching between the powered hubs.
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Luke-Jr (OP)
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September 06, 2013, 08:35:06 PM |
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On Windows it seems bfgminer doesn't know the difference between a problem with user access privileges and a device not responding/device sending back bad data due to a low power condition.
The error doesn't make sense on Windows since there's no user privileges restriction on non-storage USB devices.
I tested this by using a USB2.0 powered hub that doesn't provide enough power to operate Block Erupters and a USB3.0 hub that provides adequate power.
With the USB2.0 hub that did not provide enough power, when more than 2 block erupters were plugged in an error was reported by bfgminer on startup:
"Do not have user privileges required to open \\.\COMxx"
...where "xx" is a port number.
When I plugged the devices into a USB3.0 hub that provided adequate power for all the devices the error went away.
I was able to replicate this consistently by switching between the powered hubs.
This is an OS/driver issue. The message about user privs is shown when Windows reports ERROR_ACCESS_DENIED.
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Luke-Jr (OP)
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September 06, 2013, 09:09:03 PM |
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I was wondering how stratum pool distributes work to miners. Does it split extranonce1,2 ranges among miners? On the miner side, if you have 10 devices attached to one PC, is bfgminer splitting work and distributes ranges to individual devices. And finally do devices split work to individual chips and engines? Extranonce1 is assigned by the pool, unique to each connection. Extranonce2 is what the miner is free to do whatever they want with. BFGMiner currently just increments extranonce2 to create unique block headers for the drivers. Someday ASICs might get fast enough that they need to do the their own header production, in which case drivers will be able to get a stratum-like job for them. Some devices are already in development to work this way, but it's a risky thing to do because it can negatively impact Bitcoin scalability if they have unreasonable limits on how quickly they can produce headers internally. Is it better to have many miners or few more powerful miners. Say in case of mini rig, would it be better to run 24 miners each 60GH/s or one 1440 GH/s miner? A single 1.4 Th/s miner (eg, 3 minirigs) would make more sense. Hmm. If Extranonce1 is assigned by the pool, having more miners would distribute the work better as each miner would get its own version of Extranonce1, no? Not sure I understand the question. Distributing the work "better" is useless - all that matters is that nobody overlaps. So miner can create new merkleroots/work jobs as it iterates through Extranonce2. Each new/generated work would need 1 sec@4GH/s to do a full nonce scan? Correct. 16TH to do a full Extranonce2 scan? And 256 PH to have any block solved in 1 second, by hashing all Extranonce1,2 and nonce all at once (assuming the miner can iterate through Extranonce1)? Is that how it works? Extranonces do not have fixed sizes. Either could be any length (including 0, although I suspect no miner actually supports this for extranonce2).
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noncecents
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September 06, 2013, 10:12:12 PM |
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On Windows it seems bfgminer doesn't know the difference between a problem with user access privileges and a device not responding/device sending back bad data due to a low power condition.
The error doesn't make sense on Windows since there's no user privileges restriction on non-storage USB devices.
I tested this by using a USB2.0 powered hub that doesn't provide enough power to operate Block Erupters and a USB3.0 hub that provides adequate power.
With the USB2.0 hub that did not provide enough power, when more than 2 block erupters were plugged in an error was reported by bfgminer on startup:
"Do not have user privileges required to open \\.\COMxx"
...where "xx" is a port number.
When I plugged the devices into a USB3.0 hub that provided adequate power for all the devices the error went away.
I was able to replicate this consistently by switching between the powered hubs.
This is an OS/driver issue. The message about user privs is shown when Windows reports ERROR_ACCESS_DENIED. This is provably not a driver/OS issue. If the same device is plugged into one hub it does not work and the error is presented. However, if it's unplugged and plugged into another hub it does work and the error is not presented. If Windows is reporting ERROR_ACCESS_DENIED maybe Windows is reporting that error because of a problem that is different than the one you anticipated. If you could anticipate every possible scenario there would never be bugs in your software and you'd be omnipotent.
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Luke-Jr (OP)
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September 06, 2013, 10:17:06 PM |
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If Windows is reporting ERROR_ACCESS_DENIED maybe Windows is reporting that error because of a problem that is different than the one you anticipated. It's not a matter of anticipation. ERROR_ACCESS_DENIED is defined as a permissions issue. If Windows is returning it for a non-permissions problem, Windows (or a driver instructing Windows to do it) is at fault.
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HellDiverUK
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September 07, 2013, 02:43:44 PM |
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Just installed bfgminer on Ubuntu 13.04 Server. I'm a linux n00b, so I think I've installed as per the README (I cloned off git, compiled, etc). When I run bfgminer I get: "bfgminer: error while loading shared libraries: libblmaker_jansson-0.1.so.0: cannot open shared object file: no such file or directory" Err...help? 
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HellDiverUK
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September 07, 2013, 03:03:33 PM |
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Never mind, did a apt-get upgrade and all is working. 
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Xer0
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September 07, 2013, 11:39:00 PM |
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I would be very keen to use this if you did. I'm planning on using the TL-WR703N, which I think has 4MB flash and 32MB RAM.
4 MB flash is too small for even the normal BFGMiner packages (or really any packages). The only way I expect you'll be able to make this work is to build a custom firmware with BFGMiner included in the main image. Whether libmicrohttpd could be squeezed into this or not, I'm not sure of. nah, its much easier: "opkg -d ram" 
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Luke-Jr (OP)
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September 08, 2013, 01:21:05 AM |
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I would be very keen to use this if you did. I'm planning on using the TL-WR703N, which I think has 4MB flash and 32MB RAM.
4 MB flash is too small for even the normal BFGMiner packages (or really any packages). The only way I expect you'll be able to make this work is to build a custom firmware with BFGMiner included in the main image. Whether libmicrohttpd could be squeezed into this or not, I'm not sure of. nah, its much easier: "opkg -d ram"  Did you get this to work? I tried for Avalon's TP-Link, and found this feature is pretty broken. 
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Xer0
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September 08, 2013, 11:28:51 AM |
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working fine on a MR3020 with AA Avalon's WR703N Firm is very limited
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HellDiverUK
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September 08, 2013, 11:45:08 AM |
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Avalons use the 703N? Wow, that didn't occur to me.
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drofdelm
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September 10, 2013, 03:16:34 AM |
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I'm running BFGMiner 3.2.0 against the Eligius pool. I have just reached enough hashing power where I think I could benefit from raising the difficulty of work units handed out by the pool. I have gone and told Eligius to hand out a minimum difficulty of 2.0 work units. I have run for a while and the work units continue to be difficulty of 1.0. So I decided to try the '--request-diff 2.0' argument. However, the pool is still handing out difficulty 1.0 work units.
Since BFGMiner is the recommended for Eligius I'm surprised that neither methods are working.
Is this a bug in BFGMiner?
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Luke-Jr (OP)
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September 10, 2013, 03:36:27 AM |
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I'm running BFGMiner 3.2.0 against the Eligius pool. I have just reached enough hashing power where I think I could benefit from raising the difficulty of work units handed out by the pool. I have gone and told Eligius to hand out a minimum difficulty of 2.0 work units. I have run for a while and the work units continue to be difficulty of 1.0. So I decided to try the '--request-diff 2.0' argument. However, the pool is still handing out difficulty 1.0 work units.
Since BFGMiner is the recommended for Eligius I'm surprised that neither methods are working.
Is this a bug in BFGMiner?
No, Eligius doesn't honour --request-diff except as a default for new GBT clients. (although I am working on an upgrade for the Eloipool software to improve this)
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xyzzy099
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September 10, 2013, 10:53:50 AM |
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My BFGMiner config is set to connect to gbt.mining.eligius.st:9337, but it always falls back to stratum. I don't think it matters a whole lot, but I am curious as to why this might be.
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Libertarians: Diligently plotting to take over the world and leave you alone.
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snakee
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September 10, 2013, 11:51:41 AM |
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tried to download with win 64 mirror @ 3.2.0 wont work, win 32 does and maybe this is helpful for some non coders  to minimize downtime i found a loop for the batchfile, looks like this cd bfgminer-3.2.0-win32 :loop bfgminer ^ -o http://stratum.btcguild.com:3333 -u snakee_1 -p xxx ^ --disable-gpu ^ -S erupter:all --icarus-options 115200:1:1 --icarus-timing 3.0=100 waitfor /t 10 dummy goto loop works great for me, i hope i typed everything correct now 
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HellDiverUK
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September 10, 2013, 12:05:33 PM |
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to minimize downtime i found a loop for the batchfile, looks like this
If you need that loop batch file, then you've got something wrong with your machine. You should only need to run bfg once.
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Epoch
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September 10, 2013, 01:03:28 PM |
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to minimize downtime i found a loop for the batchfile, looks like this
If you need that loop batch file, then you've got something wrong with your machine. You should only need to run bfg once. Yes, in an ideal world you *should* only need to run bfgminer once. But the fact is that it does crash. And the machine isn't the cause. Having said that, version 3.2.0 is one of the more stable releases and I'm quite happy with it. Snakee isn't the only one with the crashing problem. That's why programs like cgwatcher and akbash exist; to restart the mining software if something goes wrong. The batch file snakee quotes actually comes from me. I have 4 separate machines running BFL Singles in various configurations; all 4 have experienced bfgminer crashes at one time or another. Sometimes it would happen within a day or two; other times it could take a week or two. I can't say for sure if I've experienced a crash with 3.2.0 yet, but I haven't been running it all that long. From what I have seen with past versions the crashes seem to be related to network or pool problems. I use that batch file myself; it is cheap insurance. If bfgminer does crash when I'm not around to notice, it will automatically restart it for me and I don't lose any mining time. That is, of course, if you have your Windows Error Reporting deactivated so that 'crash dialog' doesn't pop up asking you to 'click ok'. In fact I wouldn't even know if bfgminer crashed unless I look at its uptime display.
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HellDiverUK
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September 10, 2013, 01:14:59 PM |
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Huh, odd that I've never had bfgminer crash, ever, in about a year of mining.  That's on home-built machines (Asus boards), or on OEM Asus PC. Maybe your machines aren't as stable as you think?
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